"LightmappedGeneric"
{
	"$basetexture" "confinement_floor/confine_mineral_floor_1"
	"$surfaceprop" "concrete"
	"%keywords" "confinement"
	"LightmappedGeneric_DX9"
	{
		"$bumpmap" "confinement_floor/confine_mineral_floor_1h"
		"$ssbump" "1"
		"$normalmapalphaenvmapmask" 1
	}	
}