"LightmappedGeneric"
{
	"$basetexture" "confinement_floor/confine_metalic_floor_4_d"
	"$surfaceprop" "metal"
	"%keywords" "confinement"
	"$envmap" "env_cubemap"
	"$envmapcontrast" 1
	"$envmapsaturation" 1
	"$envmaptint" "[0.6 0.5 0.5]"
	"$reflectivity" "[ .15 .10 .07 ]"
	"%noportal" 1
	"LightmappedGeneric_DX9"
	{
		"$bumpmap" "confinement_floor/confine_metalic_floor_4h"
		"$ssbump" "1"
		"$normalmapalphaenvmapmask" 1
	}	
}